I had the pleasure of doing the VFX for Wicked Impliment, Season of the Deep's Exotic Quest Weapon. Carved out of an undersea creature, given to you personally by Xivu Arath, this weapon is both alien and familiar, menacing and intriguing. A Stasis Scout Rifle, I wanted to add elements of undersea bioluminescence in with the fractal patterns of Stasis energy coursing throughout the skin, which grows bigger the more shots you land.
Special Thanks:
Mark Flieg: Rewards VFX Lead
George Kokoris: Weapons Design
Matt Lichy: 3D Hard Surface