Loaded Worm projectile: 1st Person.
Loaded Worm projectile: 3rd Person
Worm Reload
Worm projectile firing: 1st Person.
Worm projectile firing: 3rd Person
In-flight Worm projectile vertex animation
An example of Parasite in action can be found at 0:26
This is a showcase of the VFX touches I did to the "Parasite" Exotic grenade launcher that debuted in Destiny 2: The Witch Queen. I was responsible for creating the worm projectile's vertex animation, as well as putting the finishing touches on the vertex animation that Hard Surface had done and trail VFX done by Mark Flieg.
Special Thanks:
Mark Flieg and Travis Treadway: Rewards VFX Team
https://www.artstation.com/mfliegjr
https://www.artstation.com/travistreadway55
Matt Lichy: Hard-Surface
https://www.artstation.com/mlichy911
Dave Samuel: Systems VFX Lead
Michael Climer: Hard-Surface Lead
https://www.artstation.com/mclimer
And to everyone else at Bungie who helped support me and contributed to this wonderful world. "Teams are stronger than heroes".